I've tried to modify the SpriteText sample code, so that it doesn't use textures on the shapes, but instead colour the shapes. For example, modify the sample so that it's a coloured triangle instead of one with the android image. But is doesn't work, and I can't see why. I tried replacing the triangle completey with the Cube object (also from the sample code), as this is a coloured object, but still no luck! What I always end up getting is black objects! When I remove/ comment out the labels and the labelmaker from the code then all of a suddent the objects are coloured as they are supposed to be.
Does anyone know how to get coloured objects/surfaces working with the SpriteText sample? Cheers, Nilz. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

