I created a game which also requires a gameloop thread.
I communicate with the thread simply by using getters and setters.
But that requires that the other threads has a the new thread as a
member instance.

I use the AsyncTask for loading levels, not for the game loop.

On 31 mei, 06:59, Gavin <fjm...@gmail.com> wrote:
> Hi,
>
>      I have some questions about threads.
>      Threre is a main thread A, and then it creats a sub-thread B. I
> want to know:
>     1) If main thread A exits or crashs,  thread B can continue
> running?
>     2) if the upper question's anwser is yes, is there a method that A
> can notify B before A exits? How can B get A's state?
>
>     thanks.
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