But why isn't memory freed when bitmap.recycle is called?

On Jun 9, 9:48 am, Romain Guy <[email protected]> wrote:
> Use less memory.
>
>
>
> On Mon, Jun 8, 2009 at 9:39 PM, [email protected]<[email protected]> wrote:
>
> > I get a OutOfMemoryError at BitmapFactory.decodeByteArray when bitmap
> > size is large; Following is the code snippet:
>
> > BitmapFactory.Options options = new BitmapFactory.Options();
> >        options.inSampleSize = 8;
> >        Bitmap bitmap = null;
> >        bitmap = BitmapFactory.decodeByteArray(data, 0, data.length,
> > options);
>
> > where data is a byte array of length 407287
>
> > I  tried using bitmap.recycle, setting the bitmap to null and setting
> > BitmapFactory options SampleSize but still I get the following error:
>
> > ERROR/AndroidRuntime(5399):java.lang.OutOfMemoryError: bitmap size
> > exceeds VM budget
> > ERROR/AndroidRuntime(5399):at
> > android.graphics.BitmapFactory.nativeDecodeByteArray(Native Method)
> > ERROR/AndroidRuntime(5399):at
> > android.graphics.BitmapFactory.decodeByteArray(BitmapFactory.java:308)
>
> > I have seen a few posts related to this issue but could not find a
> > solution. Could anyone please let me know how to fix this issue?
>
> --
> Romain Guy
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
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