Just a quick question... Using the emulator has anyone experienced regular out of memory exceptions if you open and close a few times an activity which uses the Camera / Surface Holder (as demonstrated in the API Demos)?
If I start the activity for the first time since the application was opened it works fine, however if I close the activity then open it again an out of memory exception always occurs. I used the example code used in the Camera API demo, so I am not sure why this should be happening. Thanks --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---