Does anyone know where I can find documentation on the
GL_ANDROID_direct_texture, GL_ANDROID_user_clip_plane,
GL_ANDROID_vertex_buffer_object, GL_ANDROID_generate_mipmap
extensions? I saw these in the extensions string returned by
glGetString(GL_EXTENSIONS), but I couldn't find any documentation on
them. At the least, does anyone know what GL_ANDROID_direct_texture
does or what functions are associated with it?

Thanks

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