I am writing an application that involves rendering into a SurfaceView that is larger than the phone display size. (For example 1024*768 pixels).
I am currently displaying the image in the SurfaceView both scaled and unscaled. When I am unscaled I would like to implement support for the user to be able to move around the image using touch. There is so much seemingly information in the docs about how to handle scrolling and gestures that I am kind of stuck. I'd like to just have the system handle this for me but I'm not sure whether that's possible. What suggestions do people have in terms of having a SurfaveView scroll around to display the visible part of the underlying bitmap. Regards Lee --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---