Hi All,
In Android, I could see 2 BitBlit functions defined in skia and
libpixelflinger libraries.

1) S32A_D565_Opaque function in external/skia/src/core/
SkBlitRow_D16.cpp has one implementation
2) scanline_t32cbl6blend function in system/core/libpixelflinger/
scanline.cpp has another implementation

Both implementations look different. Please help me understand the
rationale behind these algorithms and the reason for having two
different implementations/algorithms.

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