MCON Dev wrote:
> Mark,
> Good ideas.. I went by your suggestion to move ahead. But this is a
> potential risk (small one I guess).  I assumed that the emulator testing
> would be enough atleast for the android application. Are there cases
> where the product has worked well on the emulator but worked differently
> on the actual product ?

The closer you get to actual hardware, the less the emulator is "real".
So sensors, camera, microphone, WiFi, GPS, SIM cards, and things like
that are all either unavailable or very fake on the emulator.

Similarly, the emulator lacks graphic hardware acceleration that may be
available on some devices (G1, HTC Magic), which may affect graphics
rendering rates.

For application logic that depends less on the hardware, the emulator is
great and generally seems to behave the way real devices do.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://twitter.com/commonsguy

_Android Programming Tutorials_ Version 1.0 In Print!

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