You could change the package in the Manifest to a package name you own
("com.yoursite.yourapp"), and rename the corresponding packages used
in the source.

Classes that are public and supported are documented here:
http://developer.android.com/reference/packages.html

Peli
www.openintents.org

On Jul 15, 9:16 pm, dmodroid <[email protected]> wrote:
> I know this topic has been covered a lot, so apologies if this is
> redundant.  I would like to work in the SDK and simply extend a core
> app that already exists, and then override some functionality.  For
> example, I would like to extend Contacts, but then overwrite the
> entire ContactsListActivity class, for my own experimental
> MyContacts.apk.
>
> In this youtube video:http://www.youtube.com/watch?v=3aUjukCdPyQ
>
> Dianne talks about the ringtone picker, did she just extend the core
> ringtone picker and work in the SDK?
>
> I DO have the entire platform source code, and have made some changes
> to core apps there, but rebuilding takes awhile (even useing mmm, and
> snod), so I was hoping to speed up development by working in the SDK
> (where building and running the emulator seems to go faster).  Not
> sure if this is realistic or not.
>
> This is all just for some internal experimentation, I am not looking
> to contribute the the core apps.
>
> In another post, someone had referred to ".... classes available in
> the SDK....".  How can we see what classes we have access to, in the
> SDK.
>
> thanks!
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