Greetings, I have a question...
Can I use the same LinearGradient object that was allocated by a custom SharedResourcePool class (say) and use the same LinearGradient- object multiple times only in Paint::setShader() functions? e.g. LinearGradient lg = new LinearGradient(); //Shared resource //... Paint p1 = new Paint(); Paint p2 = new Paint(); p1.setShader(lg); p2.setShader(lg); //etc.. Will it have any unforeseen effect on my code? Similarly, can I share the same instance of Paint? Thanks, ~Viren --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

