thank you,

but the AudioHardwareALSA.cpp is about audio codec,

what's the video codec source name??

thanks

On 7月24日, 下午5時04分, Suchand Ghosh <chand4andr...@gmail.com> wrote:
> No, Not need to change the movie file. You have to modify your
> software/program to fit into that video codec level and profile. You can
> look into the "AudioHarwareALSA.cpp (...\open_src\external\libaudio)" or
> similar codec lib level file. There you need to change your MAX_BUFFER_SIZE,
> sample rate etc.
> ----
> BR,
> Chand
>
>
>
> On Fri, Jul 24, 2009 at 12:33 AM, tstanly <tsai.sta...@gmail.com> wrote:
>
> > thanks for your reply,
>
> > so what's the section I could modify my code??
>
> > or your suggestion is about  " change movie file formate"(not the code
> > can determine),??
> > such as sample rate.
>
> > and what's your mean about increase buffer size? and how to do?
>
> > thanks!
>
> > On 7月23日, 下午7時13分, Suchand Ghosh <chand4andr...@gmail.com> wrote:
> > > That might be due to codec sample rate which is default max (44100 Hz),
> > > available channels (2), buffer size (2048 Bytes). Pls increase those
> > values,
> > > provided your h/w need to support. Ref to file  "AudioHarwareALSA.cpp".
> > > It may solve your issue. Thank you.
>
> > > BR,
> > > Chand
>
> >  > On Thu, Jul 23, 2009 at 5:14 PM, tstanly <tsai.sta...@gmail.com> wrote:
>
> > > > hi all,
>
> > > > this question i have post once,
> > > > but nobody can answer me....
>
> > > > I have used videoview to play mp4 formate movie,
> > > > but when start to play it, the videoview can't play smoothly,
> > > > that means there have a little lag,
>
> > > > but in the:
> > > >http://developer.android.com/guide/appendix/media-formats.html
> > > > the android support media formate have mp4..
>
> > > > the code is very simple,just like in the sample code,
> > > > please help me, thanks you!
>
> > > > =========code===================
>
> > > > videoview=(videoview)findIdByView(r.id.videoview);
> > > > videoview.setVideoPath(path);
> > > > videoview.start();
> > > > videoview.requestFocus();
>
> > > > ================================- 隱藏被引用文字 -
>
> - 顯示被引用文字 -
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