I haven't tried this but its another alternative.

If your application runs multiple activities inside one process I
assume you can create a class that has public static variables.  Than
you can access these variables in any of the process activities.

Might be wrong but I think it could work...

-Jona



On Aug 5, 3:35 am, Per Sandström <[email protected]> wrote:
> thanks man, that is an excellent way of explaining so even an android-
> beginner can understand. Is there a similar way of returning data to
> the first activity when the second activity has finished running,
> corresponding to javas "return value1;"?
>
> Regards
> Per Sandström
>
> On 4 Aug, 17:44, powerbyte <[email protected]> wrote:
>
> > Hello
>
> > >>To summarize: Activities don't have constructors! How do I send data
> > >>to them from their parent activity???
>
> > we can send data from parent activity to childs, using Intent
>
> > for example:
>
> > In parent activity,
>
> >   Intent intent = new Intent(this,com.sample.aaa.class); //aaa is
> > child activity
> >   intent.putExtra("ARG1","value1");
> >   intent.putExtra("ARG2","value2");
> >   StartActivity(intent);
>
> > In Child activity (aaa) use Bundle to get the data
>
> >   public void onCreate(Bundle som) {
> >         super.onCreate(som);
>
> >          Intent intent = this.getIntent();
> >          Bundle b = intent.getExtras();
> >          String sVal1 =  b.getString("ARG1");
> >          String sVal2 =  b.getString("ARG2");
> >           ....
> >           ...
>
> > }
>
> > -pb
>
> > On Aug 4, 6:31 pm, Per Sandström <[email protected]> wrote:
>
> > > but how do I create and pass this global object? I cant do it like I
> > > do in java or other programming languages where . AIDL is an
> > > alternative, but it still seems overkill for a small app.
>
> > > regards
> > > Per Sandström
>
> > > On Jul 22, 10:50 pm, niko20 <[email protected]> wrote:
>
> > > > On Jul 22, 1:19 pm, Roman <[email protected]> wrote:
>
> > > > > Android supports multiple IPC mechanisms.
>
> > > > > You can use the Intent mechanism as well as the AIDL mechanism for
> > > > > doing this. The AIDL approach is more complex but offers you also more
> > > > > flexibility to pass objects.
>
> > > > > Find information about this topic on
>
> > > > >http://developer.android.com/guide/developing/tools/aidl.html
>
> > > > > --
> > > > > Roman Baumgaertner
> > > > > Sr. SW Engineer-OSDC
> > > > > ·T· · ·Mobile· stick together
> > > > > The views, opinions and statements in this email are those of the
> > > > > author solely in their individual capacity, and do not necessarily
> > > > > represent those of T-Mobile USA, Inc.
>
> > > > > On Jul 22, 6:49 am, PerSandström<[email protected]> wrote:
>
> > > > > > So far I have been using SharedPreferences to share data between
> > > > > > activities. But I would very much like to find a better way. I would
> > > > > > simply like both Activity1 and Activity2 to share Object1. Activity1
> > > > > > will create Object1 and then start Activity2. What is the smartest 
> > > > > > way
> > > > > > to give Activity2 a pointer to Object1?
>
> > > > > > To summarize: Activities don't have constructors! How do I send data
> > > > > > to them from their parent activity???
>
> > > > > > Regards,
> > > > > > PerSandström
>
> > > > Hi,
>
> > > > If both activities are in the same application, then just use a global
> > > > object and pass that around (singleton or such). Not too tough.
>
> > > > -niko- Hide quoted text -
>
> > > - Show quoted text -
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