Thanks for answer! When I calling seek(0) before start() nothing changes.. Thanks for the SoundPool, I'll try it.
On 10 авг, 17:31, Marco Nelissen <[email protected]> wrote: > On Mon, Aug 10, 2009 at 5:48 AM, Illidane<[email protected]> wrote: > > > Hello! > > I have such code: > > public static MediaPlayer mp_click; > > mp_click = MediaPlayer.create(Context, R.raw.click); > > > ... > > > mp_click.start(); > > > When my sound played for the first time, it's all fine. But when for > > second, third, etc.. it sounds like cutted, just little part of my > > "click.wav". If I put there sound in another format like mp3 or ogg - > > all just fine. > > Are you just calling start() again, or are you calling seek(0) before that? > > > Or if I write like this: > > mp_click = MediaPlayer.create(CubeTest_Main.Context, R.raw.click); > > mp_click.start(); > > All if fine too, but this is a bit slow, becouse this sound is playing > > very often. > > > If You now how to fix it, pls help me. Thanks. > > You might want to look in to using SoundPool. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

