That is the normal behavior -- your app is in the background, not relevant to what the user is currently doing, so its process may be killed to use memory elsewhere. You deal with this by implementing onSaveInstanceState() to note anything to need to remember and collecting that from the state you later receive in onCreate().
On Fri, Aug 21, 2009 at 6:47 PM, Timothy DeWees <[email protected]>wrote: > > Hello, > > I'm hoping for some help on ways to solve a problem. From my > application, I launch an intent that returns a result I need to read > (Zebra Crossing). But if the user takes a while to scan the barcode > (low light, wobbly hands, etc), my main intent is getting killed. > When the app re-launches, I'm not hitting the event for the intent > returning. > > Is there some start parameter to tell me the app is being re-launched > and returning from a child intent? > > Any suggestions on this would be helpful! > > > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

