Hi! hmm...do you maybe have an example-implementation of this for me?
Thanks for your answer! :-) Frank Am Mittwoch, 2. September 2009 schrieb Keean Schupke: >Hi, > >Use a TRIANGLE_FAN and compute the coordinates to put in your array >buffer or VBO using the formula: > >x = cos r >y = sin r > >where r goes from 0 to 2*PI in whatever step size you like. This will >give you an anti-clockwise circle. > >Regards, >Keean. > >On Sep 2, 8:16 am, "Frank von Daak" <[email protected]> wrote: >> Hi! >> >> I'm new to openGL and I have done some first tests with drawing a >> triangle... Now I would like to draw a circle, which is filled with a >> texture, but I have no idea, how to do so. >> Can someone of you give me a hint? >> >> Thank you very much! >> Frank >> >> -- >> Name: Frank von Daak >> eMail: [email protected] >> "Enjoy yourself - it's later than you think!" > > -- Name: Frank von Daak ICQ: 490068423 eMail: [email protected] "Enjoy yourself - it's later than you think!" --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

