Okay it just sounds like the browser's (or download manager's) checking on
free space may be a little overly aggressive (though perhaps not too much,
once you start getting to 15% free or so performance goes down fast).

On the one hand, I don't see what can be done for ADC.  On the other hand,
people won't be installing it from the browser, so I'm not sure how big a
deal it is?  Or does Market have the same limit?

On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman <impact...@gmail.com> wrote:

> Hey Dianne (or anyone else reading),
>
> I've got a more concrete case nailed down here.  Might help us to figure
> this issue out :)
>
> There's still a tiny bit of ambiguity which looks to be stemming from
> Windows vs Linux sdk's (as far as I can tell), but this process should
> illustrate the problem.
>
> All of these are from my Linux sdk (1.5-r2)
> Create a fresh emulator (default hardware):
> # android create avd -t 2 -n spacetest
> Run it with a fresh sdcard:
> # emulator -avd spacetest -sdcard sdcard &
> Check free-space on emulator (this is where the ambiguity comes in), in
> Settings--> SD and Phone Storage --> Internal Phone Available Space
> My emulator shows 46mb, using the same commands, a co-worker's shows 47mb
> on Windows.  Regardless...
> /data: 65536K total, 17584K used, 47952K available (block size 4096)
>
> Download a copy of a bloated APK we made to your local computer (
> http://www.chickenbrickstudios.com/Cestos-large.apk)
> # wget http://www.chickenbrickstudios.com/Cestos-large.apk
> Install the APK via adb:
> # adb install ~/Desktop/Cestos-large.apk
>
> Verify that you've got around 23mb free (same as above) this shows 23mb
> free on mine, 24mb free on co-worker's.
> /data: 65536K total, 41420K used, 24116K available (block size 4096)
>
> Open the browser (note the available space will decrease _slightly_ with
> the first page load (I imagine some caching/settings/etc)
> /data: 65536K total, 42848K used, 22688K available (block size 4096)
>
> Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK we're
> having issues installing), which should be 5.67mb.
> Wait for the download to finish in the browser. Click on the downloaded APK
>
> I am presented with a alert saying "ProjectInf could not be viewed. Free up
> some space on your phone and try again", with two options (Manage
> Applications, and Cancel).  A partition snapshot while that screen is active
> shows:
> /data: 65536K total, 42756K used, 22780K available (block size 4096)
>
> Now, on my co-workers clean emulator, it installs perfectly fine, however,
> if he adds any about 1mb to the storage (any 1mb apk will do), he runs into
> the same issue, which leads me to believe the "sweet spot" is very close to
> this 4x size.
>
> The obvious issue here is that 22.78mb should be plenty large enough to
> install a 5.67mb APK.  As you said, double is expected, slightly over double
> would even be fine, but we're currently looking at very close to 4x the
> space, which is an issue :)
>
>
> As an extra kick, the snapshots you posted before are correct as well,
> because this same APK (ProjectInf.apk) works fine when installed via ADB:
> adb install ~/Desktop/ProjectInf.apk
> 2297 KB/s (5949253 bytes in 2.528s)
>     pkg: /data/local/tmp/ProjectInf.apk
> Success
>
>
> If you need any more information, let me know what I can provide, I'd be
> more than happy to help try to sort this one out :)
> We're just having issues with it, and are a bit worried about ADC, as it
> looks like judges might need to have more than half of their phone's data
> partition empty to be able to install our app :)
>
> - Dan
>
>
>
>
> On Tue, Sep 8, 2009 at 6:19 PM, Dan Sherman <impact...@gmail.com> wrote:
>
>> I'll see what I can do here to reproduce the issue with more concrete
>> documentation, everything we've got so far is based on user input and what
>> they've told us they've needed to free to get it to install properly. :)
>>
>> Thanks for the response :)
>>
>> - Dan
>>
>>
>> On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn <hack...@android.com>wrote:
>>
>>> To be honest, I am surprised it requires that much.  For something that
>>> isn't forward locked, we should need at most double the space (for the
>>> original copy of the apk, and the copy placed into /data/apps by the system
>>> as it is being installed before the original is deleted).  Using more than
>>> 3x (actually almost 4x, but it being something between 3x and 4x is weird in
>>> itself) is not expected.
>>>
>>> Btw, I just tried installing a 2068K app with "adb install" and here is a
>>> series of snapshots of the available space in /data:
>>>
>>> /data: 330496K total, 33600K used, 296896K available (block size 4096)
>>> /data: 330496K total, 36000K used, 294496K available (block size 4096)
>>> /data: 330496K total, 37716K used, 292780K available (block size 4096)
>>> /data: 330496K total, 37744K used, 292752K available (block size 4096)
>>> /data: 330496K total, 38056K used, 292440K available (block size 4096)
>>> /data: 330496K total, 38208K used, 292288K available (block size 4096)
>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>
>>> That seems to match only requiring 2 copies of the .apk.  (And to be
>>> honest, I think when you install over market you only need one copy of the
>>> .apk, because the actual download happens into /cache so doesn't use space
>>> in the data partition.)
>>>
>>> So...  sorry, I honestly don't know what is happening in your case.
>>>
>>>
>>> On Tue, Sep 8, 2009 at 2:41 PM, Dan Sherman <impact...@gmail.com> wrote:
>>>
>>>> We're also a bit worried about how this would/will be handled in the ADC
>>>> installer, as I'm sure 22mb is easily above what many community judges will
>>>> have available...
>>>>
>>>> - Dan
>>>>
>>>>
>>>> On Tue, Sep 8, 2009 at 2:33 AM, Dan Sherman <impact...@gmail.com>wrote:
>>>>
>>>>> Oh sorry.
>>>>>
>>>>> I must not have specified, this is with just an APK, completely outside
>>>>> of the market.  We've heard complaints of users having issues through the
>>>>> market, but with a full uninstall of the application, and an install from 
>>>>> a
>>>>> downloaded APK (which I imagine should be a fresh install), it requires 
>>>>> 22mb
>>>>> free during the install process.
>>>>>
>>>>> - Dan
>>>>>
>>>>>
>>>>> On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn 
>>>>> <hack...@android.com>wrote:
>>>>>
>>>>>> If you select the option when putting your app on market it to copy
>>>>>> protect it (which uses forward locking on the device).
>>>>>>
>>>>>>
>>>>>> On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman <impact...@gmail.com>wrote:
>>>>>>
>>>>>>> Thanks for the responses,
>>>>>>>
>>>>>>> Dianne, what do you mean by forward-locked?
>>>>>>>
>>>>>>> - Dan
>>>>>>>
>>>>>>> On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn <hack...@android.com
>>>>>>> > wrote:
>>>>>>>
>>>>>>>> If your app is forward locked, it can take significantly more space,
>>>>>>>> even after the install is done (unfortunately all of the resources 
>>>>>>>> currently
>>>>>>>> have to be installed twice).
>>>>>>>>
>>>>>>>>
>>>>>>>> On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman <impact...@gmail.com>wrote:
>>>>>>>>
>>>>>>>>> Hey guys,
>>>>>>>>>
>>>>>>>>> The package installer looks to take up a good amount of space when
>>>>>>>>> installing applications.  We've published a very large game 
>>>>>>>>> (ProjectINF -
>>>>>>>>> 6mb).  And it looks to be taking up a good amount of space during the
>>>>>>>>> install process, to the point that we have a lot of users emailing us 
>>>>>>>>> with
>>>>>>>>> complaints/requests to "fix it".
>>>>>>>>>
>>>>>>>>> From what we've seen, it looks to take about 22mb of free space to
>>>>>>>>> install a 6mb apk.  While I can imagine taking double or so for 
>>>>>>>>> unpacking
>>>>>>>>> and temp locations, almost 4x the size seems a bit high.  After an 
>>>>>>>>> install
>>>>>>>>> with 22mb free, the device has 16mb free (which makes perfect sense).
>>>>>>>>>
>>>>>>>>> Users also seem to be getting errors on the market when trying to
>>>>>>>>> install with less than that amount of space (with no real clear error
>>>>>>>>> message, just "Install Failed".
>>>>>>>>>
>>>>>>>>> I doubt theres anything we can do on our side (besides shrinking
>>>>>>>>> our app all around), but figured I'd ask :)
>>>>>>>>>
>>>>>>>>> - Dan
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> Dianne Hackborn
>>>>>>>> Android framework engineer
>>>>>>>> hack...@android.com
>>>>>>>>
>>>>>>>> Note: please don't send private questions to me, as I don't have
>>>>>>>> time to provide private support, and so won't reply to such e-mails.  
>>>>>>>> All
>>>>>>>> such questions should be posted on public forums, where I and others 
>>>>>>>> can see
>>>>>>>> and answer them.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Dianne Hackborn
>>>>>> Android framework engineer
>>>>>> hack...@android.com
>>>>>>
>>>>>> Note: please don't send private questions to me, as I don't have time
>>>>>> to provide private support, and so won't reply to such e-mails.  All such
>>>>>> questions should be posted on public forums, where I and others can see 
>>>>>> and
>>>>>> answer them.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Dianne Hackborn
>>> Android framework engineer
>>> hack...@android.com
>>>
>>> Note: please don't send private questions to me, as I don't have time to
>>> provide private support, and so won't reply to such e-mails.  All such
>>> questions should be posted on public forums, where I and others can see and
>>> answer them.
>>>
>>>
>>>
>>>
>>
>
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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