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A bug would be great.  Please send me the link.  Thanks!

On Mon, Sep 14, 2009 at 8:49 AM, michael maitlen <[email protected]>wrote:

>
> After trying to get the bug to occur all weekend, I was finally able
> to get it to happen this morning.
>
> Once the screen freezes and the "Force Close Dialog" comes up, non of
> the buttons have any effect with on the screen.  In the logs though,
> the Home button, triggers a DeadObjectException...I've got an
> extensive log that I could supply, I assume it'd be better to post it
> on the bug page?
>
> Another interesting thing...the device is completely unresponsive, I
> even tried to call it from my home phone with no response at all, and
> I'm positive I had the correct phone number.
>
> On Sep 11, 8:59 pm, Dianne Hackborn <[email protected]> wrote:
> > 10 threads is still a lot.  All of the devices you will run on the
> > foreseeable future are only going to have one cpu, so one thread, maybe
> two
> > (you might get some parallelism out of decoding while another thread is
> > reading through problem not much) should be more than enough.  Going up
> to
> > ten has a good chance of having worse performance than just a couple,
> since
> > the scheduler is now needing to bounce around between all those threads
> > (plus until 1.6 we are only relying on the Linux nice level for
> scheduling
> > threads, so the more threads you have doing work in the background, the
> more
> > time you will take away from the main thread as it wants slices to
> interact
> > with the user).
> >
> > Anyway nothing you do should make the system freeze, so there is
> definitely
> > a system bug there. :)  Does pressing the home button not work either?
> >
> > On Fri, Sep 11, 2009 at 7:00 PM, Mark Murphy <[email protected]
> >wrote:
> >
> >
> >
> >
> >
> > > michael m wrote:
> > > > What I am doing, which I question, is loading each image via a thread
> > > > as it is retrieved from the ImageCache...I pass back a default image
> > > > if the bitmap is null, then update the default image in the
> ImageViews
> > > > with the Bitmap is loaded from the sdcard; I'm doing this by posting
> > > > to a Handler in the Adapter from the thread that loads the image.
> >
> > > I suspect you are going to get in trouble with that many threads.
> >
> > > > So if the number of threads is the problem I'm thinking of loading
> all
> > > > the bitmaps when the app is first initiated, probably using the
> > > > AsyncTask class.
> >
> > > That is probably too far in the other extreme.
> >
> > > > A question I have though about this is that the docs
> > > > say that you can only call execute() once...what's happens if some of
> > > > my Bitmaps are garbage collected??  Do I then call individual threads
> > > > to reload?  I've looked through some of the Google apps, Shelves and
> > > > Photostream, but they don't seem to be using Bitmaps wrapped in
> > > > SoftReferences.
> >
> > > I've wrapped up this pattern in a ThumbnailAdapter:
> >
> > >http://github.com/commonsguy/cwac-thumbnail/tree/master
> >
> > > Basically, I use AsyncTaskEx, which is my fork of AsyncTask that allows
> > > for 10 parallel threads -- not infinite, but not only 1.
> >
> > > I also gave up on SoftReferences, as posts in this list from a month or
> > > two ago gave me the impression that SoftReferences are effectively
> > > pointless with the current Dalvik garbage collection implementation.
> > > Instead, I use an LRU cache, (re)loading images on demand via
> AsyncTaskEx.
> >
> > > It may be, though, that ThumbnailAdapter will "just work" for you,
> > > though I have not tried it for images starting on the SD card -- I was
> > > focused on caching them off the Internet. I don't have much in the way
> > > of documentation at this point, but there is a sample app in the github
> > > project. While I suspect I'll be upgrading the implementation in the
> > > coming months, the "API" (put the URL of the image to be loaded in the
> > > ImageView's setTag()) should remain constant.
> >
> > > If you give it a whirl and run into problems, ping me on the cw-android
> > > Google Group, and I may be able to help:
> >
> > >http://groups.google.com/group/cw-android
> >
> > > --
> > > Mark Murphy (a Commons Guy)
> > >http://commonsware.com|http://twitter.com/commonsguy
> >
> > > Android Development Wiki:http://wiki.andmob.org
> >
> > --
> > Dianne Hackborn
> > Android framework engineer
> > [email protected]
> >
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support, and so won't reply to such e-mails.  All such
> > questions should be posted on public forums, where I and others can see
> and
> > answer them.
> >
>


-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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