I see. It seems rather peculiar to me that such a powerful platform with so much accent on freedom and sharing between applications lacks this particular, very useful, feature. dadical, thank you very much for your Activity, I will surely use it as an example for writing my own (I'm new to both Android and Java, so I try to gain experience wherever I can).
On Sep 19, 8:10 pm, dadical <[email protected]> wrote: > Yes you are correct about the activity stack, with the following > caveats. The activity that you call may not be designed perfectly for > your use case. For example, YouTube is all about viral promotion of > videos, and if you don't want your user wandering off, or perhaps want > the activity to return as soon as the video is done playing, well > you're out of luck unless the YouTube activity supports those use > cases. > > I like the idea of a generic Intent monitor. Might slap that > together. It won't help with figuring undocumented data options > though. > > On Sep 19, 6:28 am, Felix Oghina <[email protected]> wrote: > > > Thanks, your Activity is great and I might just use it (I have to > > speak with a "manager" - the reason why I used quotes is because he's > > actually my brother :P). Still, I think an application would be more > > 'polished' if it was able to launch the standard YouTube application > > (I'm all for standardization). In your blog post you mention one of > > the reasons for using this custom Activity as not losing the user to a > > foreign Activity. That shouldn't be a problem with Android (as opposed > > to the iPhone), thanks to the Activity stack (correct me if I'm wrong, > > I'm still a newbie with Android). > > > I have a proposal for this. If we somehow knew the Intents that the > > YouTube application puts out (maybe Google should publish them? or if > > someone has an Android-powered device, maybe he/she can somehow > > inspect it?), we could make a simple yet incredibly useful application > > that responds to those same intents, but doesn't actually do anything > > -- just display something like "If I were the YouTube app, I'd play > > the video with ID asd876gs". > > > I have another question: on an actual device (I don't have one), if > > you open a YouTube video page in the browser, does the YouTube app > > automatically launch and play that video? > > > On Sep 19, 4:36 am, dadical <[email protected]> wrote: > > > > If you just want to be able to play YouTube videos, you're welcome to > > > use my free Activity that I wrote. Just drop the source in your > > > project and change the package and you should be pretty close to ready > > > to play YouTube videos. It's barebones, but it takes care of all of > > > the hard stuff with respect to YouTube, and you have the source so you > > > can do whatever you want with it. Find it here: > > > >http://keyeslabs.com/joomla/index.php/blogs/i-think-im-becoming-an-an... > > > > Hope that helps! > > > > On Sep 18, 7:39 pm, Felix Oghina <[email protected]> wrote: > > > > > How can I get the YouTube application in the emulator? I want to > > > > create an application that launches YouTube clips and I need to test > > > > my Intents. I can't find anything related to this in the docs. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

