What you could try is to use just one instance of your Overlay
subclass that includes all the 60 icons that you want to show on the
map.

-Mika

On Oct 1, 4:08 pm, Ne0 <liamjamesalf...@googlemail.com> wrote:
> Not had any response, but my solution is to add a bit of intelligence
> to my activity to only add the overlays that would be displayed on the
> map currently visible by the map view. I have no idea about how the
> mapView goes about doing this, but it appears to be really slow at
> doing so. So i am going to let my activity take the strain and see if
> it makes it any better.
>
> Any thoughts on this issue are still greatly received.
>
> Liam
>
> On Sep 28, 2:51 pm, Ne0 <liamjamesalf...@googlemail.com> wrote:
>
>
>
> > My problem is my MapView becoming very laggy and so non-responsive at
> > times, that Android thinks its hit deadlock and tries to close it.
>
> > I am adding 60 overlays to the map view and i originally thought that
> > the icon size may be causing the problem by using up all the memory.
> > When i decreased the overlay icon size, it did improve things, though
> > it is still to slow to be usable. Has anyone experienced anything
> > similar and have a workaround? There may be a better way of doing it
> > other then extending the Hello MapView example.
>
> > Any thoughts welcomed.
>
> > Thanks,
>
> > Liam
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