Hi, You don't need to package everything as an activity. You can put the common code in a global class and make all its members public. You could even make everything a static field and it would be all exposed to anyone who wanted to call it.
No need to get all fancy. -niko On Oct 7, 8:00 pm, amiz <[email protected]> wrote: > Mark, > > Before you suggested the utility class, I packaged the code in a jar > which I added to the project. > > Are there any pro/cons for the utility class vs the jar? This will be > used within one app and not across apps. > > Thanks > A. > > On Oct 7, 10:41 am, "Mark Murphy" <[email protected]> wrote: > > > > I have an app with two activities. > > > > Both activities among other functions have to perform the same > > > calculation on data, so each activity include the same code to perform > > > the calculation. > > > > Is it possible to only have the similar code in a separate activity > > > and be accessed by the other two activities instead of duplicating the > > > code twice? > > > Create a utility class that both activities can use that has your > > calculation code. Assuming the activities and the utility class are all in > > the same application, you should encounter no problems. > > > -- > > Mark Murphy (a Commons Guy)http://commonsware.com > > Android App Developer Books:http://commonsware.com/books.html --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

