In my opinion its not a good idea to supress call key behavior. I am surprised you are able to do that in the first place. >From the user's perspective, if he is pressing the call key, he really wants to make a call, so I guess your app should not control that. You could however, show a warning message on the top of your Activity screen about the editing being critical and handle it gracefully if it is not finished.
On Oct 8, 6:46 am, Raman <[email protected]> wrote: > Hi All, > > I am writing an activity where the user is supposed to some editing > and is critical. > In this activity, I dont want pressing of Call key to make it go to > Call Log so I handle onKeyDown call back and there if the key pressed > is Call, I just return true. That solves my problem. > But, if Options menu is opened and then I press Call button, I am not > getting control in onKeyDown. > > Anyone, please suggest some way to supress use of Call key when in > this Activity. > > Thanks. > -Raman --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

