You could submit a bug, but I don't know when this would be worked on.

On Tue, Oct 13, 2009 at 10:33 PM, Dan Sherman <[email protected]> wrote:

> Dianne,
>
> Sorry to revive the thread (its been a while), but noticed this got posted
> in a different thread:
> http://groups.google.com/group/android-developers/browse_thread/thread/d92a41988f9d3428
>
> packageinstaller/PackageInstallerActiviity.java (line 293):
>
>        //compute the size of the application. just an estimate
>        long size;
>        String apkPath = mPackageURI.getPath();
>        File apkFile = new File(apkPath);
>        //TODO? DEVISE BETTER HEAURISTIC
>        size = 4*apkFile.length();
>        checkOutOfSpace(size);
>
> Definitely shows exactly what I was talking about (a 6mb file requiring
> 24mb free), and looks like it should affect all installs that go through the
> package manager.
>
> We're working on work-arounds in our app (after-market downloads to
> SDcard), but this could still be an issue for others, especially with the
> relatively small space on the G1 :)
>
> Glad we got it pinpointed, should I submit a bug?
>
> - Dan
>
>
> On Fri, Sep 11, 2009 at 12:51 PM, Dan Sherman <[email protected]> wrote:
>
>> I _think_ the market has the same issue, I'll try to confirm it tonight,
>> but from what I've heard from users they're experiencing "download errors"
>> if they don't have a large amount of space free.  Again, I'll try to get
>> some more concrete info later tonight :)
>>
>> Thanks for taking a look at this stuff with me :)
>>
>> - Dan
>>
>>
>> On Fri, Sep 11, 2009 at 12:56 AM, Dianne Hackborn <[email protected]>wrote:
>>
>>> Okay it just sounds like the browser's (or download manager's) checking
>>> on free space may be a little overly aggressive (though perhaps not too
>>> much, once you start getting to 15% free or so performance goes down fast).
>>>
>>> On the one hand, I don't see what can be done for ADC.  On the other
>>> hand, people won't be installing it from the browser, so I'm not sure how
>>> big a deal it is?  Or does Market have the same limit?
>>>
>>>
>>> On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman <[email protected]>wrote:
>>>
>>>> Hey Dianne (or anyone else reading),
>>>>
>>>> I've got a more concrete case nailed down here.  Might help us to figure
>>>> this issue out :)
>>>>
>>>> There's still a tiny bit of ambiguity which looks to be stemming from
>>>> Windows vs Linux sdk's (as far as I can tell), but this process should
>>>> illustrate the problem.
>>>>
>>>> All of these are from my Linux sdk (1.5-r2)
>>>> Create a fresh emulator (default hardware):
>>>> # android create avd -t 2 -n spacetest
>>>> Run it with a fresh sdcard:
>>>> # emulator -avd spacetest -sdcard sdcard &
>>>> Check free-space on emulator (this is where the ambiguity comes in), in
>>>> Settings--> SD and Phone Storage --> Internal Phone Available Space
>>>> My emulator shows 46mb, using the same commands, a co-worker's shows
>>>> 47mb on Windows.  Regardless...
>>>> /data: 65536K total, 17584K used, 47952K available (block size 4096)
>>>>
>>>> Download a copy of a bloated APK we made to your local computer (
>>>> http://www.chickenbrickstudios.com/Cestos-large.apk)
>>>> # wget http://www.chickenbrickstudios.com/Cestos-large.apk
>>>> Install the APK via adb:
>>>> # adb install ~/Desktop/Cestos-large.apk
>>>>
>>>> Verify that you've got around 23mb free (same as above) this shows 23mb
>>>> free on mine, 24mb free on co-worker's.
>>>> /data: 65536K total, 41420K used, 24116K available (block size 4096)
>>>>
>>>> Open the browser (note the available space will decrease _slightly_ with
>>>> the first page load (I imagine some caching/settings/etc)
>>>> /data: 65536K total, 42848K used, 22688K available (block size 4096)
>>>>
>>>> Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK
>>>> we're having issues installing), which should be 5.67mb.
>>>> Wait for the download to finish in the browser. Click on the downloaded
>>>> APK
>>>>
>>>> I am presented with a alert saying "ProjectInf could not be viewed. Free
>>>> up some space on your phone and try again", with two options (Manage
>>>> Applications, and Cancel).  A partition snapshot while that screen is 
>>>> active
>>>> shows:
>>>> /data: 65536K total, 42756K used, 22780K available (block size 4096)
>>>>
>>>> Now, on my co-workers clean emulator, it installs perfectly fine,
>>>> however, if he adds any about 1mb to the storage (any 1mb apk will do), he
>>>> runs into the same issue, which leads me to believe the "sweet spot" is 
>>>> very
>>>> close to this 4x size.
>>>>
>>>> The obvious issue here is that 22.78mb should be plenty large enough to
>>>> install a 5.67mb APK.  As you said, double is expected, slightly over 
>>>> double
>>>> would even be fine, but we're currently looking at very close to 4x the
>>>> space, which is an issue :)
>>>>
>>>>
>>>> As an extra kick, the snapshots you posted before are correct as well,
>>>> because this same APK (ProjectInf.apk) works fine when installed via ADB:
>>>> adb install ~/Desktop/ProjectInf.apk
>>>> 2297 KB/s (5949253 bytes in 2.528s)
>>>>     pkg: /data/local/tmp/ProjectInf.apk
>>>> Success
>>>>
>>>>
>>>> If you need any more information, let me know what I can provide, I'd be
>>>> more than happy to help try to sort this one out :)
>>>> We're just having issues with it, and are a bit worried about ADC, as it
>>>> looks like judges might need to have more than half of their phone's data
>>>> partition empty to be able to install our app :)
>>>>
>>>> - Dan
>>>>
>>>>
>>>>
>>>>
>>>> On Tue, Sep 8, 2009 at 6:19 PM, Dan Sherman <[email protected]>wrote:
>>>>
>>>>> I'll see what I can do here to reproduce the issue with more concrete
>>>>> documentation, everything we've got so far is based on user input and what
>>>>> they've told us they've needed to free to get it to install properly. :)
>>>>>
>>>>> Thanks for the response :)
>>>>>
>>>>> - Dan
>>>>>
>>>>>
>>>>> On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn 
>>>>> <[email protected]>wrote:
>>>>>
>>>>>> To be honest, I am surprised it requires that much.  For something
>>>>>> that isn't forward locked, we should need at most double the space (for 
>>>>>> the
>>>>>> original copy of the apk, and the copy placed into /data/apps by the 
>>>>>> system
>>>>>> as it is being installed before the original is deleted).  Using more 
>>>>>> than
>>>>>> 3x (actually almost 4x, but it being something between 3x and 4x is 
>>>>>> weird in
>>>>>> itself) is not expected.
>>>>>>
>>>>>> Btw, I just tried installing a 2068K app with "adb install" and here
>>>>>> is a series of snapshots of the available space in /data:
>>>>>>
>>>>>> /data: 330496K total, 33600K used, 296896K available (block size 4096)
>>>>>> /data: 330496K total, 36000K used, 294496K available (block size 4096)
>>>>>> /data: 330496K total, 37716K used, 292780K available (block size 4096)
>>>>>> /data: 330496K total, 37744K used, 292752K available (block size 4096)
>>>>>> /data: 330496K total, 38056K used, 292440K available (block size 4096)
>>>>>> /data: 330496K total, 38208K used, 292288K available (block size 4096)
>>>>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>>>>
>>>>>> That seems to match only requiring 2 copies of the .apk.  (And to be
>>>>>> honest, I think when you install over market you only need one copy of 
>>>>>> the
>>>>>> .apk, because the actual download happens into /cache so doesn't use 
>>>>>> space
>>>>>> in the data partition.)
>>>>>>
>>>>>> So...  sorry, I honestly don't know what is happening in your case.
>>>>>>
>>>>>>
>>>>>> On Tue, Sep 8, 2009 at 2:41 PM, Dan Sherman <[email protected]>wrote:
>>>>>>
>>>>>>> We're also a bit worried about how this would/will be handled in the
>>>>>>> ADC installer, as I'm sure 22mb is easily above what many community 
>>>>>>> judges
>>>>>>> will have available...
>>>>>>>
>>>>>>> - Dan
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Sep 8, 2009 at 2:33 AM, Dan Sherman <[email protected]>wrote:
>>>>>>>
>>>>>>>> Oh sorry.
>>>>>>>>
>>>>>>>> I must not have specified, this is with just an APK, completely
>>>>>>>> outside of the market.  We've heard complaints of users having issues
>>>>>>>> through the market, but with a full uninstall of the application, and 
>>>>>>>> an
>>>>>>>> install from a downloaded APK (which I imagine should be a fresh 
>>>>>>>> install),
>>>>>>>> it requires 22mb free during the install process.
>>>>>>>>
>>>>>>>> - Dan
>>>>>>>>
>>>>>>>>
>>>>>>>> On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn <
>>>>>>>> [email protected]> wrote:
>>>>>>>>
>>>>>>>>> If you select the option when putting your app on market it to copy
>>>>>>>>> protect it (which uses forward locking on the device).
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman 
>>>>>>>>> <[email protected]>wrote:
>>>>>>>>>
>>>>>>>>>> Thanks for the responses,
>>>>>>>>>>
>>>>>>>>>> Dianne, what do you mean by forward-locked?
>>>>>>>>>>
>>>>>>>>>> - Dan
>>>>>>>>>>
>>>>>>>>>> On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn <
>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>
>>>>>>>>>>> If your app is forward locked, it can take significantly more
>>>>>>>>>>> space, even after the install is done (unfortunately all of the 
>>>>>>>>>>> resources
>>>>>>>>>>> currently have to be installed twice).
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman <[email protected]
>>>>>>>>>>> > wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Hey guys,
>>>>>>>>>>>>
>>>>>>>>>>>> The package installer looks to take up a good amount of space
>>>>>>>>>>>> when installing applications.  We've published a very large game 
>>>>>>>>>>>> (ProjectINF
>>>>>>>>>>>> - 6mb).  And it looks to be taking up a good amount of space 
>>>>>>>>>>>> during the
>>>>>>>>>>>> install process, to the point that we have a lot of users emailing 
>>>>>>>>>>>> us with
>>>>>>>>>>>> complaints/requests to "fix it".
>>>>>>>>>>>>
>>>>>>>>>>>> From what we've seen, it looks to take about 22mb of free space
>>>>>>>>>>>> to install a 6mb apk.  While I can imagine taking double or so for 
>>>>>>>>>>>> unpacking
>>>>>>>>>>>> and temp locations, almost 4x the size seems a bit high.  After an 
>>>>>>>>>>>> install
>>>>>>>>>>>> with 22mb free, the device has 16mb free (which makes perfect 
>>>>>>>>>>>> sense).
>>>>>>>>>>>>
>>>>>>>>>>>> Users also seem to be getting errors on the market when trying
>>>>>>>>>>>> to install with less than that amount of space (with no real clear 
>>>>>>>>>>>> error
>>>>>>>>>>>> message, just "Install Failed".
>>>>>>>>>>>>
>>>>>>>>>>>> I doubt theres anything we can do on our side (besides shrinking
>>>>>>>>>>>> our app all around), but figured I'd ask :)
>>>>>>>>>>>>
>>>>>>>>>>>> - Dan
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> --
>>>>>>>>>>> Dianne Hackborn
>>>>>>>>>>> Android framework engineer
>>>>>>>>>>> [email protected]
>>>>>>>>>>>
>>>>>>>>>>> Note: please don't send private questions to me, as I don't have
>>>>>>>>>>> time to provide private support, and so won't reply to such 
>>>>>>>>>>> e-mails.  All
>>>>>>>>>>> such questions should be posted on public forums, where I and 
>>>>>>>>>>> others can see
>>>>>>>>>>> and answer them.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> Dianne Hackborn
>>>>>>>>> Android framework engineer
>>>>>>>>> [email protected]
>>>>>>>>>
>>>>>>>>> Note: please don't send private questions to me, as I don't have
>>>>>>>>> time to provide private support, and so won't reply to such e-mails.  
>>>>>>>>> All
>>>>>>>>> such questions should be posted on public forums, where I and others 
>>>>>>>>> can see
>>>>>>>>> and answer them.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Dianne Hackborn
>>>>>> Android framework engineer
>>>>>> [email protected]
>>>>>>
>>>>>> Note: please don't send private questions to me, as I don't have time
>>>>>> to provide private support, and so won't reply to such e-mails.  All such
>>>>>> questions should be posted on public forums, where I and others can see 
>>>>>> and
>>>>>> answer them.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Dianne Hackborn
>>> Android framework engineer
>>> [email protected]
>>>
>>> Note: please don't send private questions to me, as I don't have time to
>>> provide private support, and so won't reply to such e-mails.  All such
>>> questions should be posted on public forums, where I and others can see and
>>> answer them.
>>>
>>>
>>>
>>>
>>
>
> >
>


-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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