You can try this one: Bitmap bm = null;
try { URL imageURL = new URL("http://example.com/image.jpg"); BufferedInputStream bis = new BufferedInputStream(imageURL.openStream(), 1024); bm = BitmapFactory.decodeStream(bis); bis.close(); } catch (Exception e) { // handle } then you can call: boxart.setImageBitmap(bm); Marc On Tue, Oct 13, 2009 at 10:08 PM, Smelly Eddie <ollit...@gmail.com> wrote: > > I need to display an image that is pulled from the web using a url. > > I tried the following, unsuccessfully; > > > boxart.setImageURI(Uri.parse(" > http://example.com/image.jpg")); > > > I assume I need to create a local drawable and retrieve the image from > the web. > > All the examples in the devGuide use includes resources. > > Any help would be great. > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---