I'm having a similar problem where BitmapFactory.decodeStream() is
working reliably in the emulator, but the same app transferred to the
phone is returning null everytime.

Any ideas?

Kevin Hooke

On Oct 14, 5:10 pm, "anthony.dahanne" <[email protected]>
wrote:
> Hello !
> I'm experiencing exactly the same problem (working every time while
> debugging with breakpoints; sometimes failing while normally running),
> on Android 1.5
> Did you solve this problem ?
> Anthony
>
> On Oct 3, 6:09 am, RoryD <[email protected]> wrote:
>
>
>
> > I have an activity which performs an image search, the results (URLs
> > of thumbnails on the web) are rendered in a GridView.
>
> > My GridView adapter class delegates creating the actual Bitmaps to an
> > AsyncTask that loops to sequentially fetch the image content from each
> > URL using HTTPClient, and creates the Bitmaps using:
>
> >BitmapFactory.decodeStream(entity.getContent()).
>
> > I found that the above method sometimes returns "null" silently
> > instead of creating a Bitmap.   The occurrences appear to correlate
> > with larger stream sizes (I check this by logging
> > entity.getContentLength()).  However, if I put a breakpoint just prior
> > to the decodeStream call & then resume immediately every time I hit it
> > (i.e. pause briefly on each iteration), the Bitmaps are created
> > perfectly every time.
>
> > All the images are quite small (most <10K), so the download &
> > decodeStream happens fairly quickly.  There are never more than 10
> > images processed in one AsyncTask.
>
> > Any ideas on what's going wrong?
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