Is this really the best way to solve this problem? Sleeping in an on*Event just sounds wrong.
On Oct 19, 8:50 pm, Nightwolf <[email protected]> wrote: > Try this solution > > public boolean onTouchEvent(final MotionEvent event) { > try { > Thread.sleep(50); > } catch (final InterruptedException e) { > } > return super.onTouchEvent(event); > } > > On Oct 19, 7:00 am, Eric Wang <[email protected]> wrote: > > > Hi all, > > > I found that if I keep pressing the touch screen, the app will slow > > down very much. Both happened in my code and the sample app. > > > The same issue happened to me on Windows Mobile, but not happened on > > Symbian. Anybody have some clew to fix it? > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

