Hi

Well I use my own GLSurfaceView:
public class GLSurfaceView extends SurfaceView implements
SurfaceHolder.Callback

I did not know that a GLSurfaceView was added to the SDK. I will
consider starting to use that, but I am pretty sure that it is not the
problem right now. Or do you think it is? Remember that my own
GLSurfaceView used to work, and it still works without
PixelFormat.RGBA_8888.

Regards, Per Steffensen
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