If you look at the table at
http://developer.android.com/guide/practices/screens_support.html#range

you will see that "large" screens are 4.8" and above
(small/normal/large is a measure of real diagonal size). There is no
skin representing these in the SDK at this time (since the WVGA skins
have 240dpi densities, they are considered "normal").

To get "large" screen you indeed need to get a WVGA resolution with a
medium density.

To get a high-density, large screen you would need a much bigger
resolution and this is not supported at this time.

I highly encourage you (and everyone else on this list) to read the
document linked above.

Xav

On Wed, Oct 28, 2009 at 2:17 AM, 乾宇 王 <[email protected]> wrote:
>
> could anyone help me?
> the new info:
> it seems layout-large can work only on 160dpi device or emulator.
> I have tried layout-large-hdpi,layout-large-nodpi,It hasn't worked
> yet.
> very strange.It will drive me crazy soon.
>
> On Oct 23, 12:33 pm, 乾宇 王 <[email protected]> wrote:
>> hello,everyone,I am newbie,and I have a program. but now I want make
>> it support multiple screens(small,normal and large).I am 100% sure the
>> all of layouts are working perfectly now,
>> but large screen,the problem is that all XML files of layouts in
>> layout-large can't load,The platform
>> always load default XML file(these are under layout folder) at large
>> screen environment.
>>
>> Did anyone meet this trouble?Please help me!
>
> >
>



-- 
Xavier Ducrohet
Android SDK Tech Lead
Google Inc.

Please do not send me questions directly. Thanks!

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