Thanks Mark! I will take a try. On Oct 22, 8:23 pm, Mark Murphy <[email protected]> wrote: > James Wang wrote: > > Hi, > > We are going to develop an app supporting 8000 * 8000 jpeg file (over > > hundreds of Megabytes). > > Is there any way to achieve it in ADP1? > > Step #1: Don't do that. > > Step #2: Generate 10,000 tiles that are 80*80 instead (100 * 100 tiles). > > Step #3: Render tiles on-screen by drawing them on the Canvas, and > support swipe gestures to move through the image by replacing tiles, > much like Google Maps works. > > You would need to do this on pretty much any platform (mobile, Web, even > desktops if you don't want to mandate 64-bit and >16GB of RAM). Bear in > mind that a JPEG of "over hundreds of Megabytes", when uncompressed for > display, will require many GB of RAM. > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://twitter.com/commonsguy > > Android Training in Germany, 18-22 January 2010:http://bignerdranch.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

