Thanks Mark! I will take a try.

On Oct 22, 8:23 pm, Mark Murphy <[email protected]> wrote:
> James Wang wrote:
> > Hi,
> > We are going to develop an app supporting 8000 * 8000 jpeg file (over
> > hundreds of Megabytes).
> > Is there any way to achieve it in ADP1?
>
> Step #1: Don't do that.
>
> Step #2: Generate 10,000 tiles that are 80*80 instead (100 * 100 tiles).
>
> Step #3: Render tiles on-screen by drawing them on the Canvas, and
> support swipe gestures to move through the image by replacing tiles,
> much like Google Maps works.
>
> You would need to do this on pretty much any platform (mobile, Web, even
> desktops if you don't want to mandate 64-bit and >16GB of RAM). Bear in
> mind that a JPEG of "over hundreds of Megabytes", when uncompressed for
> display, will require many GB of RAM.
>
> --
> Mark Murphy (a Commons 
> Guy)http://commonsware.com|http://twitter.com/commonsguy
>
> Android Training in Germany, 18-22 January 2010:http://bignerdranch.com
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