On Nov 10, 7:29 am, chrispix <[email protected]> wrote:
> We are getting a SIGSEGV 11 when launching our OpenGL activity. Here
> is the logcat. It appears to happen on Droid Hardware, but not the 2.0
> Emulator. We are trying to do some testing to see if we can slowly
> build up some code to cause a crash. Anyone else have any ideas?

Here's the converted stack trace; unfortunately it's pretty short:

pid: 4852, tid: 4915  >>> com.froogloid.android.cowpotato <<<
signal 11 (SIGSEGV), fault addr 00516000
  r0 49f62680  r1 00515fe8  r2 00006d40  r3 00000000
  r4 0041efc0  r5 0040a2d0  r6 80d75604  r7 00025440
  r8 00000020  r9 00000000  10 000088e4  fp 00025440
  ip 80d7565c  sp 4876ad38  lr 80d0502c  pc afe0df44

Stack Trace:
  RELADDR   FUNCTION   FILE:LINE
  0000df44  memcpy     /usr/local/google/buildbot/repo_clients/
git_eclair-sholes-release/bionic/libc/arch-arm/bionic/memcpy.S:103
  80d0502c  (unknown)  (unknown)


Are you executing any custom native code?  Or is your app written
entirely in Java?

If this is repeatable, please file a bug on b.android.com and attach
the APK.  (The stack trace clipping may be due to the absence
of .fnstart directives in the assembly source; this was very recently
fixed, so we may be able to get a better stack.)

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