Hello All,

Are GL11 and  EGL11 available in Android 1.6?  I was trying to use
glfloatv to retrieve the ModelView and ProjectView matrices, but they
are only populated with 0.0.  It doesn't throw an error when I do
this, so I'm not sure what happens.

Everything else seems to work fine with I use GL11 (glFrustrum,
glMatrixMode, etc.).

Any help would be appreciated.

Cheers,
David

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