Thank you Mark for your help. For question #1, is this surface created via createSurface() from SurfaceFlinger client to SurfaceFlinger server? If so, there must be 2 buffers associated with this surface: surface BB (for composition) and surface FB (for display). Am I correct? Can you please confirm? Thanks.
On Nov 19, 7:22 am, Mark Murphy <[email protected]> wrote: > android-newbie wrote: > > 1. How does surfaceCreated get called? From SDK, it is called > > immediately after the surface is first created, but I still don't > > know > > who creates this surface? > > Android does, as part of setting up the SurfaceView after your > onCreate() method returns. > > > 2. Why do we need to set it as SURFACE_TYPE_PUSH_BUFFERS? > > SurfaceView has multiple roles (e.g., OpenGL). "Push buffers" is one > used by various things (camera, video playback) that allow low-level > code to write to the screen. > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://twitter.com/commonsguy > > Android 1.6 Programming Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

