However...

This did raise an interesting observation. When I decide that my
Activity is duplicated (in onCreate()), and call finish(), onResume()
and onDestroy() are then called. I would have expected only onDestroy
() :-/

Not a problem, the counter still does its job.

Ian Hunter


On Nov 30, 7:41 pm, "[email protected]"
<[email protected]> wrote:
> Yea, that does it - thanks.
>
> I was thinking I might have missed a means of detecting that the
> Activity was already on the stack or something clever.
>
> BTW: Do we have programmatic access to the Component stack?
>
> Ian
>
> On Nov 30, 6:56 pm, schwiz <[email protected]> wrote:
>
> > perhaps a static int variable of the number of active instances that
> > is incremented in on create and decremented in ondestroy?
>
> > On Nov 30, 12:43 pm, "[email protected]"
>
> > <[email protected]> wrote:
> > > I have an Activity which is launched from a Service. This Activity can
> > > spawn other children Activities.
>
> > > Now under certain conditions (particularly related to using screen
> > > lock), I can end up with the Service starting a second copy of the
> > > Activity again.
>
> > > For reasons of performance, the Service is being started and stopped
> > > at various times, and cannot be relied on to hold state.
>
> > > What is the best way to prevent this second launch?
> > > Can I (for example) detect that the Activity is already running in the
> > > stack and do finish()?
>
> > > This feels like it should be straight forward - perhaps I'm being
> > > thick - forgive me.
>
> > > Thanks for any help
>
> > > Ian Hunter

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