Currently i could provide WVGA graphics for my application but if i do the HVGA devices would run out of internal memory so instead i use HVGA graphics and scale them on WVGA devices. Are there any plans to change that so that a device only downloads the graphics it needs? Or as workaround are there any plans to enable users to install applications on the SD-Card?
Thanks Michael -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

