Sorry to double post... I swear what I described before (setting just an OnKeyListener) worked... but trying again today it did not. I tried to add an OnFocusChangedListener and just calling myViewName.requestFocus(); which quite oddly worked once... but then never again...
I'm quite puzzled by this behavior. What's even more puzzling, is that I'm trying to pick up the letter G being pressed and it seems to be suggesting kanji (hiragana or katakana, I'm not sure which)... Numbers work fine... why does pressing a letter steal focus away from the GLSurfaceView? On Nov 30, 12:18 pm, Jeremiah Sellars <[email protected]> wrote: > Following the samples and examples, I've successfully been able to > load a model on screen and rotate it with the DPAD keys and overriding > the onKeyDown method of the GLSurfaceView. > > Trying to use a letter though, causes a small box to appear at the > bottom accepting the text that is being typed. > > What I'm not entirely clear on, is since I don't have a listener > defined in the main Activity, why those key letter key presses are > being intercepted by some other inherent listener(?). I setup an > OnKeyListener for the view to call my own method and that does work... > but I'm wondering if there is perhaps a better way to handle it. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

