The program doesn't do anything until a phone call hangs up. Then
instead of going to the call log, where you can accidentally call
someone, it goes to a user defined place.
I thought that @Override would replace the other action. A bad thought
on my part?
I have run out of ideas, as there are no listeners for ActivityManager
to stop the call log, or anything else
The last thing that i can think of is creating an activity to replace
call log in android(except i would have to have an entire phone app)
that would do what i want.
help?



On Dec 10, 11:12 am, Jason Proctor <[email protected]>
wrote:
> what does your app do? is it trying to present UI when the phone
> rings? replacing the phone experience is not supported, although
> there are some hacks that work, as you say, only most of the time.
>
> @Override is just a compiler annotation, btw. i only include it as a
> check that i *am* actually overriding something, and not just writing
> something that looks similar :-) it doesn't have any effect on the
> runtime, AFAIK.
>
>
>
> >I have a program that listens for the Phone_State to change and
> >handles the activity after. For the longest time I had used a timer to
> >just wait for the Android default (Call Log) to happen and then
> >started the users preference. It worked, but was not the right way to
> >do it obviously.
>
> >Now I have gone through and put in @override in my Phone_State
> >listener, and it works only about 85% of the time on the phones.
> >Perfect in the emulator though.
> >I need help figuring out why it doesnt stop the default activity from
> >happening.
>
> >By the way, my app is a service that cannot be placed as the default
> >for a system function. It will nojt ever let me select it if I use the
> >DEFAULT access line in Manifest, so that is not an option!
>
> >Please help, as tons of people love my app, but I cant get it fast AND
> >perfect! ARGH!
>
> >-Roger L
>
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> --
> jason.vp.engineering.particle

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