On this same note, I don't actually need to have a Nexus One, but could you tell us what OpenGL extensions are supported by it's graphics hardware? It would really help me push a game out that would take advantage of it's (presumed) awesomeness!
- Ben On Dec 17, 1:42 pm, Dan Sherman <impact...@gmail.com> wrote: > Same question here :) > > On a side note Robert, might wanna submit it to the IRC "office hours" list > as well :) > > - Dan > > > > On Thu, Dec 17, 2009 at 2:35 PM, Robert Green <rbgrn....@gmail.com> wrote: > > I'm a game developer but do not work for Google and thus do not have > > access to the Nexus One. I'm finding that every different chipset has > > different quirks so while the emulator works fine for regular apps, > > those of us using lots of OpenGL are having to get our hands on each > > unique handset. > > > I'd be happy if someone could reply in private if they don't want this > > to be a big deal but basically my question is: How can we get a dev > > Nexus One before they are released so that we can test and fix up our > > games for it? > > > Thanks > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to android-developers@googlegroups.com > > To unsubscribe from this group, send email to > > android-developers+unsubscr...@googlegroups.com<android-developers%2Bunsubs > > cr...@googlegroups.com> > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en