The issue was mostly my bad programming with the UI thread and other things. I was collecting items with SAXParser using AsyncTask and adding items to a subclass of ItemizedOverlay. I was calling the populate method for each added item instead of only once when all items are available (read the fine print for ItemizedOverlay.size()). Another issue was setting a button text in the AsyncTask.doInBackground method.
I think in the end, being able to breakpoint the Android source would not have helped me with multi-threaded debugging. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

