Hello,

We're developing an app that will use the camera to acquire an image
of a document.  I then need to perform pixel level manipulation on the
image, including cropping and B&W conversion.  These operations
require heavy use of Bitmap.getPixel.

While we've already built this app for iPhone with great success
(takes about 3.5 seconds), we're running into serious performance
issues on Android that make this approach unusable.  I've read many
posts on this...is my only option to ship the image off to a server to
perform all this processing?  Even this might be inferior due to
network latency, I was hoping to do this similar to iPhone...i.e. on-
device.

I've looked at NDK but this doesn't seem to be helpful.

Any guidance would be greatly appreciated.

Kind regards,
Chris @ Vertifi

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