I found some problems of Google Maps running on our phone. 1. When the pitch is -90 and roll is 0 (i.e. the device is upright) on our phone, the Street View is shown *as if* you are watching the street with your head slightly upward. Therefore, you won't see the first floor but instead the second or third floor (or above). The value of pitch has to be -75 (or so) for the Street View to seem right (i.e. as if your line of sight is straight). Does GoogleMaps use the pitch value this way by design?
2. The orientation sensor data change is being sent every 100ms on our device. However, the Street View suffers from lag problem when the orientation of the device is changing continuously. The device we are developing is based on Qualcomn 8250 processor and Qualcomn Neocore benchmarking result of our device is 28 FPS. G1 (24 FPS) doesn't have such lag problem. Would you share your thought on the phenomenon? Thanks for your reply. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

