In my res/drawable directory I have: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/startstopin" /> <item android:drawable="@drawable/startstopout" /> </selector>
Works like a champ. I'm now trying to make my app work on small screen devices, so I created a res/drawable-ldpi directory, and populated it with the two pngs plus the corresponding selector file: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable-ldpi/startstopin" /> <item android:drawable="@drawable-ldpi/startstopout" /> </selector> No love. I get: ... res\drawable-ldpi\startstopbuttonimageselector.xml:3: ERROR Error: No resource found that matches the given name (at 'drawable' with value '@drawable-ldpi/startstopin'). ... res\drawable-ldpi\startstopbuttonimageselector.xml:5: ERROR Error: No resource found that matches the given name (at 'drawable' with value '@drawable-ldpi/startstopout'). Isn't this the right way to specify ldpi specific button images? If default device xmls and pngs go in drawable, then ldpi xmls and pngs go in drawable-ldpi, right? Could these errors be the result of an inappropriate <supports-screens> element in my manifest file? Neither the api-demos in the samples (for any SDK version), or the newer samples including multires, have any multi res image button examples. In fact, I couldn't find any example where there was an xml file in a res/drawable-... Anyone see what I'm doing wrong and/or have a working example of how to specify resolution specific drawables for image buttons?
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