Hmmh, I checked again and it didn't work. Maybe it worked in the beginning and I am sure that I verified that with an 1.5 emulator, but I added different things meanwhile, e.g. added drawable-mdpi version without providing one in drawable also. But then it seems like I haven't tested that on 1.5 anymore.
Glad you responded. Otherwise I probably would have rolled out the broken version today. On Thu, Jan 7, 2010 at 3:36 PM, Dianne Hackborn <[email protected]> wrote: > Btw, it may just be luck, that when your resources were build it did the > generic ones first, so those are the ones 1.5 sees. I would add the -v4 on > the directories just to be sure there are no future problems. (Really aapt > should be doing this automatically for you.) > > > On Thu, Jan 7, 2010 at 6:35 AM, Dianne Hackborn <[email protected]>wrote: > >> Just to be sure. :) 1.5 had some early implementation of the density >> scaling, so I'm not sure what it will do with the new resources. If it >> works, cool. You'll definitely need the version part for new things like >> "long". >> >> >> On Thu, Jan 7, 2010 at 5:10 AM, Mariano Kamp <[email protected]>wrote: >> >>> Why is that? I didn't do that (drawable-hdpi sans -v4) and it seems it >>> still works fine on an 1.5 device. >>> >>> On Thu, Jan 7, 2010 at 8:41 AM, Pixie <[email protected]> wrote: >>> >>>> Thanks for your responses. >>>> I know I can fix this by creating a high density image, but in the >>>> first place, the reason I didn’t do it is because my application is >>>> working on version 1.5, which, as you probably know, does not support >>>> density-specific resources. >>>> I have more than one way to solve this problem, one of them is as you >>>> suggested, but I’m still interested to know the difference between a >>>> regular PNG and a 9-patch PNG, when it comes to scaling up. >>>> >>>> Thanks again >>>> >>>> >>>> On Jan 6, 12:41 am, Dianne Hackborn <[email protected]> wrote: >>>> > I would strongly recommend making density-specific resources. >>>> Graphics >>>> > scaled from one density to another (especially going up) are never >>>> going to >>>> > look as good as ones designed for the density. >>>> > >>>> > Plus doing the pre-scaling on 9-patch images is... interesting. :) >>>> It's >>>> > actually amazing to me that it works as well as it does, but it is >>>> certainly >>>> > far from perfect. >>>> > >>>> > >>>> > >>>> > On Tue, Jan 5, 2010 at 1:48 PM, Jeffrey <[email protected]> >>>> wrote: >>>> > > The easiest thing I can think of is to make high density images and >>>> > > see if that fixes the problem. I know that fix isn't the best but it >>>> > > might work. >>>> > >>>> > > On Jan 5, 7:31 am, Pixie <[email protected]> wrote: >>>> > > > Hello everyone, >>>> > >>>> > > > I have some 9-patch images on my app, and they work great on the >>>> > > > medium density. >>>> > > > When I load the app on a High density emulator/device, these >>>> images >>>> > > > look grainy. >>>> > > > It happens only to 9-patch images. The others look great after the >>>> pre- >>>> > > > scaling. >>>> > > > Is there a way to make them look good after the scaling, like the >>>> > > > non-9-patch images? >>>> > >>>> > > > Thanks >>>> > >>>> > > -- >>>> > > You received this message because you are subscribed to the Google >>>> > > Groups "Android Developers" group. >>>> > > To post to this group, send email to >>>> [email protected] >>>> > > To unsubscribe from this group, send email to >>>> > > [email protected]<android-developers%[email protected]> >>>> <android-developers%[email protected]<android-developers%[email protected]> >>>> > >>>> > > For more options, visit this group at >>>> > >http://groups.google.com/group/android-developers?hl=en >>>> > >>>> > -- >>>> > Dianne Hackborn >>>> > Android framework engineer >>>> > [email protected] >>>> > >>>> > Note: please don't send private questions to me, as I don't have time >>>> to >>>> > provide private support, and so won't reply to such e-mails. All such >>>> > questions should be posted on public forums, where I and others can >>>> see and >>>> > answer them. >>>> >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "Android Developers" group. >>>> To post to this group, send email to >>>> [email protected] >>>> To unsubscribe from this group, send email to >>>> [email protected]<android-developers%[email protected]> >>>> For more options, visit this group at >>>> http://groups.google.com/group/android-developers?hl=en >>>> >>> >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Android Developers" group. >>> To post to this group, send email to [email protected] >>> To unsubscribe from this group, send email to >>> [email protected]<android-developers%[email protected]> >>> For more options, visit this group at >>> http://groups.google.com/group/android-developers?hl=en >>> >> >> >> >> -- >> Dianne Hackborn >> Android framework engineer >> [email protected] >> >> >> Note: please don't send private questions to me, as I don't have time to >> provide private support, and so won't reply to such e-mails. All such >> questions should be posted on public forums, where I and others can see and >> answer them. >> >> > > > -- > Dianne Hackborn > Android framework engineer > [email protected] > > Note: please don't send private questions to me, as I don't have time to > provide private support, and so won't reply to such e-mails. All such > questions should be posted on public forums, where I and others can see and > answer them. > > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en >
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