I am having TimerTask Thread problems. Basically I am running a
TimerTask to update a clock timer I have created. When the user gets
an answer correct a small animation will play and the screen will be
idle for about 5 seconds, then it will resume with the next question.
The problem is that when I flip the G1 screen, the clock will have
already started (Sometimes almost 3/4 through). It seems to me that
the initial TimerTask thread did not finish and now there are two
different ones running at the same time. I have cancelled the
TimerTask and the Timer in the onStop() method as seem below.
Any ideas?
In the onStart() methods I have this:
mClockTimerTask = new TimerTask() {
@Override
public void run() {
if(!clockPaused) {
if(mClock.getSweepArc() >= 360)
{
clockPaused = true;
mHandler.post(skipFromThread);
mClock.setAngleArc(0);
} else {
mHandler.post(new
Runnable() {
@Override
public void
run() {
mClock.setAngleArc(mClock.getSweepArc()+mArcChangePerSecond);
}
});
}
}
}
};
mClockTimer = new Timer();
mClockTimer.schedule(mClockTimerTask, 0,500);
Here is my onStop() method:
@Override
protected void onStop() {
super.onStop();
if (Constants.DEBUG_LOG) {
Log.d(TAG, "onStop()");
}
//Stop the timer
mClockTimerTask.cancel();
mClockTimer.cancel();
mClockTimer = null;
}
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