Hello all, I have a native app that uses some functions such as glIsEnabled. From what i can tell this function only exists in OpenGL ES 1.1 and not in 1.0. According to the documentation, it appears as though OpenGL ES 1.1 is included in NDK 1.6 r1 however when I try to call this function, the library returns with "unimplemented call to OpenGL ES API".
When I do a glGetString(GL_VERSION), it also returns "GL Version is: OpenGL ES-CM 1.0". So it seems as though 1.0 functions work and 1.1 functions fail... So how do I get OpenGL 1.1 functionality in the native world?! I appreciate any tips/suggestions that you may have.
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