On Jan 12, 5:24 am, Streets Of Boston <[email protected]> wrote: > Just before my backgrounds were drawn, parts of my objects were drawn > with this called in the GL: > gl.glFrontFace(GL10.GL_CW);
I think there are other issues with glDrawTexiOES as I find on the N1 it will not work with negative width or height values, which I believe it should. Not sure glFrontFace should affect it either. Is that in the spec? Sounds like the OpenGL implementation needs a little tweaking, but I haven't found any showstoppers so far. Paul.
-- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

