I just finally got an ADP1 (used for ~175!) and I'm really happily
surprised at the performance of my app... it was running pretty badly
in the emulator, but apparently the emulator's just really slow.

One thing though... running my app (a 2D game that draws a fair
amount
of sprites and has background music) makes the phone get fairly
warm. Sometimes it seems to actually be warmer than the phone gets
while playing 3D games like Speed Forge 3D and Armadillo Roll, but
it's kind of variable. Is there a common coding mistake that leads to
overheating the phone? Is this something I should put a lot of effort
into fixing?

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