Thanks for your interest in my problem. I read (and reread) that blog
article early on and took its recommendations to heart. The
possibility that I still have activity lifecycle bugs is of course
real, but I've scrubbed it pretty clean with the Memory Analyzer and
Allocation Tracker. One thing I observe from reading the threads found
by googling, is that mishandling large bitmaps can cause this error
under conditions I'm not real clear on. I'm using pngs for the
background and two image buttons. Presently, I'm not doing anything
special during onDestroy to free these images up. Should I be?

On Jan 22, 12:52 pm, fadden <fad...@android.com> wrote:
> On Jan 21, 3:17 pm, OldSkoolMark <m...@sublimeslime.com> wrote:
>
> > Yes,  the OOM is related to 'external allocations'. I googled
> > 'dalvikvm external allocation' and there's plenty to pore over. Is
> > there an update on this issue in general?
>
> If it's happening after orientation changes, there's a good chance
> it's a memory leak in your application.  What I don't understand is
> why a manual GC would change the outcome.
>
> Take a look at:
>  http://android-developers.blogspot.com/2009/01/avoiding-memory-leaks....

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