Hi all ! This message is not a help request neither another complaint post...
I just wanted to say that I'm happy to see that Android seems to perfectly implement the JDK Proxy/InvocationHandler API... And that's great ! Ok, maybe some people already knew this. But I didn't, so I'm glad to share ;-) . For those wondering "what the hell is he talking about ?", quick usage example : public interface IUserService { void getSomeData(String param); } [...] ClassLoader cl = IUserService.class.getClassLoader(); InvocationHandler h = new InvocationHandler() { public Object invoke(Object proxy, Method m, Object[] args) throws Throwable { System.out.println(m); System.out.println(args[0]); return null; } }; IUserService service = (IUserService) Proxy.newProxyInstance(cl, new Class[] {IUserService.class}, h); Calling : service.getSomeData("yeah!"); will print the method signature and the argument... I now use interfaces + annotations to define my JSON client services, no more boiler plate code, I love it :-) . Who said AOP is not for Android ? :-) . Of course, there is still no dynamic byte-code creation, but that's cool enough. And I don't wanna hear about any performance concern :-) . It all depends on what you're doing. For instance, when dealing with getting data from the internet, what is the relative cost of a proxy ? Not much... Of course, one should not use this in the graphical components of a 3D game... Cheers, Piwai -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en