If you haven't already watched it, I strongly recommend you watch
Chris Pruett's presentation.  He talks about the differences and
performance implications etc:

http://www.youtube.com/watch?v=U4Bk5rmIpic

On Feb 3, 12:10 pm, Peter Eastman <[email protected]> wrote:
> I was wondering if anyone has experience with the relative performance
> of vertex arrays vs. vertex buffer objects?  On a desktop computer,
> you expect VBOs to be much faster since the data can be stored in
> video memory.  But hand held devices don't usually have separate video
> memory, so I'd expect little or no difference between them.  How do
> they actually work in practice?
>
> Peter

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