If you haven't already watched it, I strongly recommend you watch Chris Pruett's presentation. He talks about the differences and performance implications etc:
http://www.youtube.com/watch?v=U4Bk5rmIpic On Feb 3, 12:10 pm, Peter Eastman <[email protected]> wrote: > I was wondering if anyone has experience with the relative performance > of vertex arrays vs. vertex buffer objects? On a desktop computer, > you expect VBOs to be much faster since the data can be stored in > video memory. But hand held devices don't usually have separate video > memory, so I'd expect little or no difference between them. How do > they actually work in practice? > > Peter -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

