Hi!

I am programming a game with fast graphics. The MediaPlayer is
stuttering sometimes.
When I have the MediaPlayer in a service, it does not stutter, but
some people here adviced me not to use services if they should stop
automatically when the user ends my application.

So how can I set the thread-priority of the MediaPlayer-Object?
SoundPool uses the MediaPlayer and with SoundPool, you can set the
thread-priority, but I cannot add my audio-file to SoundPool, because
its size is about 2mb (too big for SoundPool).

I can lower my main-thread-priority so that the MediaPlayer has a
relatively higher priority, but isn't this a bad idea?

Greetings,
Martin

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