Ok, I definitely do not see how to make this work.
I don't grasp how the wrapping method here in any way spares the 1.5
runtime environment from having references to text-to-speech things.

A 1.5 user tried my test build and gets a force close.  I redoubled my
efforts to manually select a 1.5 emulation target, and if my
dependency is 1.6 and minSdk=3, it will not show my 1.5 target.  If I
compile against 1.6 and then try to trick Eclipse by changing it to
1.5 before invoking the debug upon my 1.5 target.  Then, it realizes
the trick and balks.

I am rapidly realizing that I should have separate products for 1.5
and earlier and one for 1.6 and later.  That would be an ugly upgrade
transition, as I have taken money from all users for a common build.

tone

On Feb 4, 9:09 am, Eric Carman <[email protected]> wrote:
> Hello Tone,
>
> You definitely have to target the 1.6 (or greater) platform for this
> to compile.
>
> I remember having trouble getting the debugger to attach to the 1.5
> emulator. I don't remember if I was able to do that or if I relied on
> Toast/log messages to zero in on my 1.5 specific issues. I'm not near
> the proper computer now to test it out. I vaguely recall having to
> make sure the 1.5 emulator was the only one running and I had to start
> it explicitly before running the application - not sure why that
> mattered, but...
>
> All of this may depend on what version of the SDK you have installed
> (1.6, 2.0, ...). Currently I have installed v2.0.
>
> HTH
>
> Best Regards,
> Eric

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to